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Design Thinking Workflow

Human-centered design: IDEO's five-stage process for creative problem solving

The Five Stages of Design Thinking

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Stage 1: Empathize

Understand the user. Set aside your assumptions and gain real insight into users and their needs.

Methods & Tools

  • User interviews: One-on-one conversations to understand experiences
  • Shadowing: Observe users in their natural environment
  • Empathy maps: Capture what users say, think, feel, and do
  • Journey mapping: Document the user's process step-by-step

Key question: What are the user's needs, thoughts, emotions, and motivations?

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Stage 2: Define

Clearly articulate the problem you want to solve. Synthesize observations into a compelling problem statement.

Activities

  • • Analyze and synthesize observations from empathy stage
  • • Identify patterns and insights
  • • Create personas based on user research
  • • Write a clear problem statement (Point of View)

POV template: [User] needs [need] because [insight]

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Stage 3: Ideate

Generate a range of creative ideas. Go for quantity over quality - the widest possible range of solutions.

Ideation Techniques

  • Brainstorming: Generate ideas without judgment
  • Mind mapping: Visual exploration of connections
  • SCAMPER: Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, Reverse
  • "How Might We" questions: Reframe problems as opportunities
  • Worst possible idea: Reverse thinking to spark creativity

Rules: Defer judgment, strive for quantity, build on ideas, stay focused, encourage wild ideas

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Stage 4: Prototype

Build to think. Create inexpensive, scaled-down versions of the product to investigate solutions.

Prototyping Methods

  • Paper prototypes: Quick sketches and mockups
  • Digital mockups: Wireframes and clickable prototypes
  • Role playing: Act out the service or experience
  • Physical models: 3D printed or crafted representations
  • Storyboards: Visual narrative of user experience

Purpose: Make ideas tangible, learn by doing, fail quickly and cheaply

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Stage 5: Test

Return to your users for feedback. Test prototypes with real users and refine your understanding.

Testing Approaches

  • • Let users experience the prototype
  • • Observe and take notes - don't explain
  • • Ask users to think aloud
  • • Ask follow-up questions
  • • Test competing solutions side-by-side

Remember: Testing reveals insights that lead back to empathy, definition, or ideation

Important: Design Thinking is Non-Linear

These stages are not always sequential. They should be understood as different modes that contribute to a project, rather than sequential steps. You might return to empathize after testing, or jump to prototyping early to better understand the problem.

Core Mindsets

  • Human-centered: Design with empathy for the people you're designing for
  • Collaborative: Bring together diverse perspectives
  • Optimistic: Believe that we can all create change
  • Experimental: Create new ideas through hands-on activity
  • Bias toward action: Don't just think about it, build it

Want to apply Design Thinking to your startup?

We can help you create human-centered solutions that users love.